Showing posts with label Stargate. Show all posts
Showing posts with label Stargate. Show all posts

Tuesday, 8 May 2018

The Stargate Franchise: Universe


After the combined 15 series of SG-1 and Atlantis came something a little different. Universe features a small group, partly military, partly scientific, and partly wrong place/wrong time people, being hurled onto a ship far, far away from Earth and with no prospect of returning.

Immediate concerns are sustainable water/food supplies, ensuring the ship (Destiny) doesn’t fall to pieces and deciphering how the damned thing works. I really like the premise, and two of the leads (Rush, played brilliantly by Robert Carlyle, and Eli) gel very well together. I’m not normally a fan of everyman figures, but Eli (normal in character albeit mathematically genius) is great.

Most of the other characters were either ok or not of much interest, to be frank. There were some nice moments, such as coming at the friendzone from the other direction, when politician’s daughter Chloe essentially tells Eli there’s no chance of romance and doesn’t want him to see being a friend as a consolation prize or being second best, but on a persistent basis Rush and Eli were the two chaps I found intriguing.


However, there is a very big but. Two, in fact. The tone is grim and dark, which I like, but it absolutely doesn’t fit with the Stargate approach of all preceding series. There’s very little levity, and when O’Neill makes a guest appearance with his trademark humour, it grates against Universe’s dark and cynical tone.

The other problem is that of adversaries. Initially, there’s the problem of survival, and then an ongoing conflict between military and civilian personnel, and both are well done. Beyond this, there’s nothing to match the Goa’uld, replicators, Ori, or Wraith. A couple of persistent villain races (intelligent machines, and some aliens deliberately tracking the Destiny) are introduced, but neither are especially engaging.

There is the Lucian Alliance, a group of inter-galactic freebooters who cause trouble sometimes directly for the Destiny and sometimes on Earth, before a small number are incorporated into the crew. Individually these villainous groups aren’t bad, but they should be the garnish, not the main course. Nowhere is there a Baal being a smug jester, or Evil Carter outwitting everyone.

Viewership declined and the show was cancelled after two series. It did have a perfect ending, which leaves things open should anyone wish to resurrect the series. The central premise is great, as are the actors portraying Rush and Eli, but that isn’t enough, alas, to make Universe more than the third and least of the Stargate series.

I like grimdark things. But not everything has to be like that. SG-1 and Atlantis were fun, witty, and had great characters.

There’s been recent murmuring about a reboot or new series (although Stargate Origins hasn’t gone down too well, probably because fans wanted more than a few 10 minute episodes). I wouldn’t be surprised if Stargate returned. With a total of 17 series and over 300 episodes, there would certainly be interest. If it does, I hope they take their time with it, and get it right.

Thaddeus

Sunday, 29 April 2018

The Stargate Franchise: Atlantis



The start of Atlantis overlaps with the last few series of SG-1. A group of Earth’s top military and scientific minds are sent into another galaxy, into the lost city of Atlantis. It’s thought to be a fantastic hi-tech place, as it was built by the technologically advanced Ancients.

Almost immediately, problems start. As well as being a one-way trip (due to huge power requirements), Atlantis is underwater, the shield protecting it from flooding is failing, the military commander ends up dead, and his successor accidentally wakes up a far more advanced race from hibernation. To top things off, said race (the Wraiths) have a diet primarily consisting of humans. In short, it’s about as successful a start as a man attempting to impregnate a beehive.

After the initial woe is dealt with, the series settles down and is quite similar in nature to SG-1. There’s a four man team (Sheppard, McKay, Ford and Teyla) that swan off around the Pegasus Galaxy, trying to find allies against the Wraiths, recover technology and so forth. A nice addition is the discovery of Atlantis’ puddlejumpers, small space craft that can fit through the Stargate (especially useful for gates that are in space).

I do have a bit of a problem with the party. Ford is amongst the most boring of sci-fi characters (I’m glad the actor got to display a bit more range when Ford goes off the rails), and is duly replaced with Ronon. Ronon is a charismatic warrior, but there’s a bit of a lack of character development. His world has been destroyed so (excepting a couple of episodes where he encounters old acquaintances) there’s not the same level of interesting backstory we got with Teal’c.

This is the same for the first Pegasus resident companion, Teyla. She initially starts off with her people, they’re forced to evacuate to Atlantis, and then the two drift apart. Teyla does possess some vague psychic abilities to detect the Wraith, though.

Sheppard leads the team, and is a likeable character with a wry sense of humour. McKay is overloaded, I think. He’s not only the science guy, he’s also the chap who knows the most Ancient history, is the everyman (being far less gungho than others, and quite realistic in that respect), and has his own sarcastic sense of humour. Unlike the equal parts of the SG-1 team, it feels a bit imbalanced.

There are some interesting new takes on things, particularly two enclosed episodes. One features McKay trapped in a puddlejumper that’s halfway through an open gate. The gate automatically shuts down after about 38 minutes, and because the puddlejumper’s halfway through (and in space) that would mean he’d find himself floating in zero-G unless they can get him out. Another involves McKay becoming trapped with Carter (who commands the mission in the fourth series) and Doctor Keller in a confined room on an alien world (which sounds rather nice, to be honest), which featured a seriously tilting floor and was well carried by the three thespians who had almost the entire episode to themselves.

For much of the early days, the Wraith are treated as a kind of race threat, with no significant individuals. This changes later on with a couple of interesting characters (such as Tod), and I think that approach works better, as it allows for more nuanced episodes. Instead of simply being viewed as irredeemably evil, some level of trust can develop, which also allows for betrayal and uncertainty.

Atlantis is an enjoyable show, which ran for five series. Universe is the next and final Stargate TV programme (to date), which I’ll write about shortly.

Thaddeus

Sunday, 22 April 2018

The Stargate Franchise: SG-1

The Stargate Franchise: Atlantis

The Stargate Franchise: Universe

A look at the Stargate TV franchise, beginning with Stargate: SG-1. Spoilers for the series and the preceding film follow.

Stargate began as a film in which the US military send a few chaps through the eponymous gate (think magic galactic doorway). They stumble upon a world akin to Ancient Egypt, ruled over by a tyrannical, parasitical alien. Plot happens, and one nuke later the good guys win.

Stargate: SG-1 begins with the Stargate mothballed. But then, a bad guy very similar in appearance to the film’s antagonist comes through, shoots up the handful of soldiers guarding it, and abducts a lady soldier. Cue the heroic(ish) attempted rescue, spearheaded by the SG-1 team. After the two-parter first story, the series gets into its stride, with a mix of monster-of-the-week shenanigans and longer plot arcs involving persistent villains (and allies).

The best thing about this very good show is the perfect balance of the main cast. Not only are O’Neill, Daniel Jackson, Carter and Teal’c all interesting and likeable (there is no Wesley Crusher in the Stargate universe), they all have the right mix of abilities and perspectives that brings some natural conflict on occasion, and leads to everyone having value, bringing something to the table.

The show also has a knowing sense of humour (“Things will not calm down, Daniel Jackson. They will, in fact, calm up.”), which is usually a nice addition and occasionally dominates an episode (the 100th and 200th in particular, as well as Window of Opportunity, in which O’Neill and Teal’c take advantage of a Groundhog Day situation to do what they like without having to face the consequences).

The Egyptian (mostly) background to villains (the Goa’uld) works well because it’s exotic enough to be interesting whilst still being somewhat familiar. Ruthless, arrogant, with a penchant for slavery, melodrama and megalomania, the Goa’uld have enough individual character for favourites to emerge (the relatively nice Lord Wu, or Baal). Their arrogance and ambition leads to petty infighting which has implications for the plot and means, early on when they’re hugely outmatched, the SG-1 team can play their powerful enemies off against one another.


In the last two series O’Neill is gone and two new characters, Colonel Cameron Mitchell and Vala, join the team. Vala is the first major character who’s mostly there for comic rather than plot reasons (the latter does change a bit later on). Not quite as good as the original lineup, and fans of Farscape might find it odd seeing Ben Browder be serious business and Claudia Black be silly and light-hearted, but it still works.

The final two series also sees a new enemy. The Ori are a race of evil ascended aliens, the opposite of the good but non-interventionist Ancients. They’re followed by a cult of religious zealots whose worship (in a bit of a cliché) empowers them further, and the Priors, priests endowed with immense power by the Ori in return for blind obedience and spreading their religion.

After the charismatic, if dictatorial, Goa’uld, the Ori are an interesting change of pace. It’s more about fighting an invidious ideology than a specific individual (mostly), which is especially tricky when the Priors do things like infect a world with plague that they’ll only cure if the inhabitants all worship the Ori.

Early on in the ninth series there’s a very well-written public debate between Daniel Jackson and a Prior, both trying to persuade a primitive people to either shun or follow the way of Origin (the Ori religion). The persuasive argument the Prior presents is compelling, and you can see why people would adopt such a belief (and for those who don’t, the threat of annihilation works pretty well).

There are two films that followed the tenth and final series, which saw the show cancelled (and kudos for the writers to put together a good final episode despite that limitation). Ark of Truth resolves the Ori storyline, and Continuum features Baal, one of the most popular Goa’uld, using stolen time travel technology to make himself ruler of the galaxy.

Overall, the excellent cast balance and knowing sense of humour make Stargate: SG-1 one of my favourite sci-fi series, perhaps *the* favourite. It could’ve gone on for longer, and it’s not surprising it spawned two more series (Atlantis and Universe). I’ll write about them soon.

Thaddeus